The Switch version of the RPG is planned for release after its other versions and is being ported by Virtuous, which also brought Dark Souls Remastered and Starlink to the platform.
Speaking to VGC this month, Obsidian’s Megan Starks said she’s seen footage of the game running and thinks fans will be satisfied.
“We’re actively working on it,” she said of the Switch version. “I’ve seen some footage and I think it’s looking really exciting.
“Matt [Singh, producer], who was in the announcement trailer, is a huge Nintendo fan: it was the highlight of his life to work on that deal.”
She added: “I think fans will enjoy it. I know people were really excited about some of the other large titles that came out for Switch, so I think people will really enjoy it. It’s going to be a great game for long commutes.”
The Outer Worlds, which won the Game Critics E3 2019 award for Best Original Game, is being co-directed by original Fallout creators Tim Cain and Leonard Boyarsky.
The game’s story has players lost in transit while on a colonist ship bound for the furthest edge of the galaxy, eventually awaking decades later in the midst of a deep conspiracy threatening to destroy the Halcyon colony.
“As you explore the furthest reaches of space and encounter various factions, all vying for power, the character you decide to become will determine how this player-driven story unfolds,” Obsidian said. “In the corporate equation for the colony, you are the unplanned variable.”
In an interview with VGC, Obsidian creative director Boyarsky said the studio doesn’t want to create a “politically-charged” game with The Outer Worlds. He also explained how The Outer Worlds’ endings work.