“We don’t want a sequel whatsoever,” Rainbow Six Brand Director, Alexandre Remy told the Daily Star during the Pro League Season IX Finals in Milan. “The reason behind this is we don’t want to segregate our community between the different platforms.
“In an ideal world tomorrow, we’d love players from every platform to be able to play together. We are approaching next-gen with the same spirit.
“The strength of any multiplayer game is the size of its community, so I do believe that we have to make every effort possible that when next gen comes in, they are treated as a high-end PC versus another PC.”
Acknowledging he isn’t “sure exactly how you’d be able to deploy this”, Remy added that the team was “just having a conversation the first parties (Sony and Microsoft)” whilst exploring how it might be possible to “make the player base of Siege today be able to migrate”.
According to Ubisoft’s most recent financial information, Rainbow Six Siege has now generated more than €1 billion ($1.12 billion) in cumulative net bookings since its December 2015 release, with the game seeing a 40 per cent year-on-year increase in its player base to over 45 million.