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“Embark on an epic voyage across the galaxy as you scavenge for resources, craft tools, and fight to survive in an infinite procedurally generated universe when No Man’s Sky lands on Nintendo Switch this summer,” reads the blurb accompanying the official announcement trailer.
Hello Games said in 2020 that it was working on a new project described as “a huge, ambitious game like No Man’s Sky.”
Speaking to Polygon, studio founder Shaun Murray confirmed the unannounced game wasn’t a sequel to No Man’s Sky, neither a small title like the then recently released adventure game The Last Campfire.
“I had worked at EA before I started Hello Games, and we’d just done lots of sequels,” he said. “Everything that I worked on was the sequel to something. I found that a bit of a depressing thing in some ways. It was part of the reason for moving.”
While Murray would not reveal details on the new game, he said he had learned plenty of lessons from No Man’s Sky, which received a mixed reception at release following years of marketing hype, but eventually gained a large fanbase following continued improvements via updates.