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BioWare has announced its intention to fully reveal Dragon Age: Dreadwolf in the summer of 2024.
The plan was confirmed to coincide with its annual community celebration of all things related to the fantasy series.
And it was accompanied by the release of a new trailer, viewable below, offering a look at some of the in-game locations players will get to visit in Dreadwolf.
“This is a world brimming with stories and characters waiting to meet you,” reads a new blog post attributed to the Dragon Age team. “The fate of this world teeters on the edge of a knife.
“In past games, you only got to see a slice of the world. In Origins, it was Ferelden—a land ravaged by war and Dark Spawn. In II, it was Kirkwall and its locales—festering with corruption and a dark underworld. And in Inquisition, you ventured across much of Orlais—facing down political intrigue as often as combat.
“This time, however, much more of Thedas is yours to see. The desolate, beautiful badlands of the Anderfels with curtains of distant mountainous spires. The twisting canals and gleaming towers of Antiva, where Crows may lurk in any shadow. The turquoise seas of Rivain with its rushes of greenery and hardy sea-faring people. And of course, there’s more.
“We felt this was best for the tale we wanted to tell this time and we hope you enjoy it as much as we have! It’s allowed us to create many more locations than past games, including both some you’ve longed to go to… and some you’ve never heard of before!”
Last October, BioWare general manager Gary McKay said that Dragon Age: Dreadwolf had reached alpha status and was playable “from the opening scenes of the first mission to the very end”.
He went on to explain that the team was focused on the game’s pacing, the various relationships that players will have with other characters, as well as “narrative cohesion”.
Dragon Age: Dreadwolf gameplay leaked online in February, offering the first look at the RPG sequel in action.
BioWare said in August that it was laying off “approximately” 50 employees as part of a shift to becoming “a more agile and more focused studio”.
It was subsequently claimed that Dragon Age: Dreadwolf’s release “keeps getting pushed back” internally and that it might not arrive until early 2025.