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“Console versions coming soon,” the game’s official Twitter account posted on Thursday.
The 60-player battle royale action is developed by Chinese studio 24 Entertainment and published by Netease.
It promises to offer players “insane mobility powered by parkour and grappling hook, a vast arsenal of melee and ranged weapons, and a roaster of characters with powerful abilities” such as the ability to transform into a giant vajra warrior.
Announced at The Game Awards 2019, Naraka: Bladepoint was originally scheduled for release last year.
It’s billed as a close-quarters multiplayer title in which “eastern influences meet western style.”
Naraka is set in the mysterious Eastern realm of Morus and features a “boundless” movement system that allows players to climb, hang, and parkour.
Gameplay also involves an “aim-at-whatever-you-want” grappling hook and a “sophisticated yet beginner-friendly” combat system involving block and parry mechanics, according to its developer.
Naraka: Bladepoint is the first Unity engine game to make use of Nvidia‘s DLSS graphics technology.