The company said on Monday that it had explored the possibility of enabling players to transfer save data between the two versions of the game, as well supporting online play across the two platforms, both of which have seemingly been heavily requested features.
“We’ve heard your requests for Cross-Save / Cross-Play for #MHRise & #Sunbreak, but unfortunately, after looking into it throughout the development process, we found we are unable to implement it this time,” it said. “As always, we appreciate your continued feedback and support.”
The PC version of Monster Hunter Rise will be released via Steam on January 12, 2022, but players will be able to sample it when a demo launches this Wednesday.
The game will support 4K resolution and ultrawide displays, while offering uncapped framerates, improved textures, and optimised keyboard and mouse controls.
Monster Hunter Rise, which is the sixth main entry in the series, released for Switch in March 2021. Capcom claimed last week that it has shipped over 7.5 million units worldwide.
Earlier this month, the publisher announced Monster Hunter Rise: Sunbreak, a “massive expansion” due for release in the summer of 2022 which will include new stories, locales and monsters, as well as fresh hunting actions and quest rank.
Capcom recently said it intends to make PC its “main platform” in the coming years.
The exec indicated that Capcom hopes to increase PC software sales to the point where the platform makes up half of all its sales by the end of next year.
“PC is driving global sales,” he said. “We have recently stated that we will make the PC our main platform. At this year’s Tokyo Game Show, we focused on exhibiting the PC version of Monster Hunter Rise, and I think people will be able to experience the change in our approach.”