“The important thing for MP is that this is a unified experience,” he said during E3 Coliseum’s Call of Duty panel, which you can watch in full above.
“These are not modes, this is not a modal game,” he continued. “When you’re playing Modern Warfare you’re playing Modern Warfare, whether you’re playing SP or MP or co-op, you’re playing in the same world.”
Activision also says on the subject: “The new Modern Warfare features a unified narrative experience and progression across the entire game, including an online multiplayer playground as well as a collection of Spec-Ops missions for players of all skill levels to squad up and play cooperatively.”
The publisher released the first two multiplayer screenshots for the game during E3 too, featuring the new Juggernaut suit and the ghillie suit.
Prior to E3, Modern Warfare campaign gameplay director Jacob Minkoff explained why the franchise’s popular Zombies mode wasn’t a good fit for the upcoming game in an interview with PlayStation Lifestyle.
“We’re trying to create an authentic, realistic feeling world,” he explained. “We don’t have the flexibility to do something like put zombies in the game. That would compromise the feeling of playing in a world that feels realistic and authentic and relative to today’s conflicts and things we face.”