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The Minecraft Dungeons and Wasteland 3 release dates have been delayed.
The game was previously scheduled to launch in April, although Mojang recently warned it could be delayed after the studio began remote working in a bid to help counter the spread of the coronavirus pandemic.
Explaining the delay on Tuesday, Mojang said it “wanted to guarantee the health and safety of our teams, and empower them to deliver the best possible experience to you, our players. We hope you’ll find it was worth the wait.”
In an update on crowdfunding site Fig, inXile studio head Brian Fargo referenced “new challenges” introduced by the studio’s recent switch to remote working.
He said the additional development time will be put into “acting on beta feedback and suggestions, optimisation, polishing and refinements, and making sure we have an awesome co-op experience”.
343 Industries also said this month that while Halo Infinite development is “tracking well”, the studio needs “to be mindful of our current limitations and understand that the coronavirus situation may get worse before it gets better”.
Xbox subsequently issued a statement regarding the impact the coronavirus pandemic is having on its first-party game development.
According to Xbox Game Studios boss Matt Booty, who oversees all first-party games output for the platform holder, each of the company’s in-house development teams is facing its own individual challenges.
“We are supporting our studio leaders to make the right decisions for their teams and their individual games during this challenging time,” he said.