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According to Xbox director of program management Jason Ronald, all Xbox, Xbox 360 and Xbox One games playable on Xbox One today—excluding those that require Kinect—will be available on Microsoft’s next-gen consoles when they’re released on November 10.
A list of backward compatible games, which is still being updated, is available here.
Ronald also reiterated that backward compatible games “look and play better” than ever before.
This is thanks to features such as Auto HDR, which automatically adds HDR enhancements to games which only shipped with standard dynamic range.
Xbox Series X is also capable of increasing the resolution of selected older games up to 4K and doubling their frame rates from 30fps to 60fps or 60fps to 120fps.
And backwards compatible titles see reductions in in-game load times too.
Xbox Series X/S will also be compatible with any officially licensed Xbox One accessory that connects to the console wired or wirelessly via USB, and any headsets that connect via the Xbox wireless controller’s 3.5mm port.
The first Xbox Series X/S unboxing videos approved by Microsoft were published by various media outlets today.
While it said “the overwhelming majority of the 4,000+ PS4 games are playable on PS5”, it warned that “some functionalities that were available on the PS4 console may not be available on PS5 consoles” and “some PS4 games may exhibit errors or unexpected behavior” when played on the next-gen system.
Some PS4 games will benefit from the PS5 Game Boost feature, which may make them run with a higher or smoother frame rate. Ghost of Tsushima will utilise PS5 Game Boost to support frame rates up to 60fps.