Notice: To display this embed please allow the use of Functional Cookies in Cookie Preferences.
The game is described as “a vast, brutal adventure filled with imaginative weapons, satisfying loot, and flexible character development.”
There are several character classes to choose from – including the Pyromancer, the Trickster, and the Devastator – each of which has its own unique strengths and abilities. Players can level up their character, customise skills, find loot to upgrade weapons and armour, talk to NPCs to learn about the story, and unlock quests.
Head of Xbox Phil Spencer said last summer that the platform holder was “focused” on bringing more third-party games to Game Pass.
Currently, all first-party Xbox titles are released on Game Pass alongside their general releases, but third-party games typically arrive later, aside from a few exceptions.
Last month VGC sat down with game director Bartosz Kmita and lead designer Piotr Nowakowski to discuss developing Outriders during a pandemic, whether the title will be suitable for single-player gamers and how they were feeling about the public getting their hands on it.