In an update on its site, the studio listed a number of ray tracing features coming to the new versions of the game, including two that will be exclusive to the enhanced PC edition: advanced ray traced solutions and support for DLSS 2.0.
DLSS is a feature exclusive to Nvidia’s RTX graphics cards. It works by using AI to upscale the resolution of PC games, effectively allowing players to achieve higher graphical settings and better frame rates from their systems.
4A Games previously revealed that Metro Exodus will be released for Xbox Series X/S and PS5 in 2021 and that it will be offered as a free upgrade to existing owners of the console versions.
Metro Exodus will run at 4K and 60FPS with full ray traced lighting on Xbox Series X and PS5. The game is targeting 1080p on Xbox Series S.
The new console versions will also offer various platform specific features including spatial audio and controller latency improvements on Xbox and support for the haptic features of the PS5 DualSense controller.
“This upgrade is so extensive,” 4A Games said, “it will require a Ray Tracing capable GPU as the minimum spec, and we will need to deliver this version as a separate product – it is not a simple ‘patch’ to the base game – instead it will be offered as an extra entitlement to all existing Metro Exodus PC players.
“The PC Enhanced Edition will offer additional Ray Tracing features, including Advanced Ray Traced Reflections and support for DLSS 2.0 on NVIDIA hardware, which offers sharper image details and increased framerates and display resolutions.”
The Mac version is due for release on the Apple Store, Steam and Epic Games Store in March, with the Linux version scheduled to arrive “a little later in the year” on Steam.
Discussing the future of the series in November 2020, 4A Games said the next Metro game is being developed for PS5, Xbox Series X/S and PC, with a complete overhaul of the studio’s engine and renderer to take advantage of the new hardware.
The studio is keen to add an online component to the new game, but reassured fans that it remains committed to the single-player experiences the series is known for.
4A Games was acquired by Halo: Anniversary and World War Z studio Saber Interactive, a subsidiary of Embracer Group, in August 2020.