Maxing out a Diablo Immortal character could reportedly cost ‘up to $110,000’
The game’s highest-tier currency appears to only be available via loot boxes
A new analysis has suggested it could cost players up to $110,000 in order to fully upgrade a character in Diablo Immortal via microtransactions.
In a video by Bellular News (as reported by Game Rant), its analysis suggests that the highest tier Legendary Gems, a premium currency in the game which can be used to upgrade a character in the post-game, can’t currently be earned by players who don’t pay for them with real money.
Thus, fully upgrading a post-game character would cost $110,000 worth of gems, the analysis claims.
What makes this worse is that currently, players can’t purchase Legendary Gems outright, instead, they are dropped from Legendary Crests, which are the game’s loot boxes.
Diablo Immortal - release date and PC announce trailer
UPDATE: Diablo Immortal players have begun reporting that instead of being rewarded with upgrade items when finishing quests, they’re being presented with advertisements for a bundle of upgrade items they can purchase.
UPDATE 2: Despite criticism of its microtransactions, Diablo Immortal has reportedly already earned Blizzard more than $24 million.
As explained in a Reddit thread, the amount of money necessary to complete max out a character could be even more than previously estimated, as there’s a whole level of upgrades that only unlocks once a player managed to get their 5-star gems to Rank 10. Doing this is estimated to cost upto $40,000 in loot boxes, according to the thread.
Once a player does this, they unlock resonating boards, which, while not yet achieved, were shown in preview images which seem to imply that a player would have to repeat the process of upgrading their 5-star gems to Rank 10 several times, adding further potential thousands of dollars, should the user choose to spend.
Diablo Immortal’s game’s director has suggested that some negativity around the game is “based on misinformation”.
Diablo Immortal’s loot boxes have seen the game not launch in the Netherlands or Belgium due to the strict loot box laws in those regions.
The game, which launched on mobile and as an open beta on PC this week, was briefly available to pre-register on the Apple and Google Play app stores in the Netherlands and Belgium, but was removed after a few days.
After asking why this was the case, Dutch site Tweakers received a reply from Activision Blizzard‘s communication manager for Benelux, who confirmed that the games would not be available in Belgium or the Netherlands.
According to the communication manager: “This is related to the current operating conditions for games in those countries.”
In April 2018, the Belgian Gaming Commission found that loot boxes, such as those sold for real currency in FIFA’s Ultimate Team mode, constituted gambling.
The Commission then went as far as recommending criminal prosecution against companies which continued to sell them in their games.
As a result, games either have their loot boxes removed in Belgium or aren’t sold there at all. EA, for example, announced in 2019 that it would no longer sell FIFA Points in Belgium.