Mass Effect Legendary Edition supports up to 120fps on Xbox Series X, up to 240fps on PC, and up to 60fps on all other platforms.
Console players can toggle between Favor Quality and Favor Framerate gameplay modes at any time on all platforms.
The PC versions also supports refresh rates up to 240Hz and players can fine tune several options to find the optimal balance of graphics and performance.
This is the latest example of a last-gen multiplatform game receiving better next-gen optimisation on Xbox Series X than on PS5, likely due to restrictions around how Sony’s console handles backwards compatibility updates.
Since both next-gen consoles launched, a number of games including Cyberpunk 2077, Star Wars: Squadrons, Call of Duty: Warzone and Rocket League have received performance updates for those playing on Xbox Series X, but not PS5.
In January, EA also released a next-gen optimisation update for Star Wars Jedi: Fallen Order. Although this update improved the PS5 version too, its improvements were locked to 1440p postprocessing at 60fps. The Xbox Series X version, meanwhile, gave players the choice of two modes, performance (60fps and dynamic resolution up to 1440p) or normal (4K postprocessing).