The Respawn action-adventure game has now surpassed 10 million unique players, the publisher revealed in an earnings calls on Tuesday, and called it “one of the breakout titles of the last several years.”
CEO Andrew Wilson told listeners that the 10m player milestone was “a rare achievement for the first title in an entirely new franchise,” suggesting further Jedi games could be released.
The company had previously forecast between six and eight million sales for Fallen Order during its last fiscal year ended March 31.
Wilson added: “It’s a meticulously well-crafted game, and it continues to give fans a deeply-engaging and original Star Wars experience.”
Jedi: Fallen Order released on November 15, 2019, shortly after new Star Wars TV series The Mandalorian debuted and a month ahead of Star Wars: The Rise of Skywalker’s theatrical release.
From publisher EA’s perspective, the decision to hit the game’s planned release date would appear to be vindicated by its commercial performance.
However, while the game received generally favourable reviews, some critics felt it was let down by technical issues.
A number of these were addressed in post-release updates, including a November 25 patch that fixed a game-breaking bug which could result in players getting trapped on the planet of Dathomir.
Respawn later revealed it had considered delaying Fallen Order for extra polish but ultimately decided to release the game in time for the holiday shopping season.
Asked by USgamer if Respawn had considered delaying the game to polish it further, CEO Vince Zampella replied: “Yeah, it was a conversation that we had and we decided that we wanted the game out there, we wanted to get it, you know, being out for the holiday. It’s a game that really fits that timeframe.”
Developer Respawn released a free content update for Jedi: Fallen Order this week, adding new combat challenges, cosmetics and more.