Despite adjusting footstep audio and enemy visibility between the tests, Infinity Ward has acknowledged that further changes still need to be made.
“While sentiment around footstep audio was more positive in Beta Weekend Two, we have seen your continued feedback on the volume of footsteps and will continue to balance enemy/friendly footstep audio ahead of launch,” it said.
“Enemy visibility is something that came up throughout both weekends of our Beta. While many of you remarked on the improvement in Weekend Two, we’ll look to tweak increased enemy visibility to allow for better visual tracking of opponents that is not solely the traditional nameplate.
“Disbanding lobbies are another topic we addressed during Beta. We feel this is an important feature and are actively looking for potential solutions for launch.”
Infinity Ward said it was “very happy with the results of the weapon tuning changes” made for weekend two of the beta but that further changes are coming.
Activision has also claimed that the Modern Warfare 2 beta, which was accessible to players who pre-ordered the game, was a record-breaking one for the series.
“Call of Duty players made the Modern Warfare II Open Beta the biggest Beta in Call of Duty history — the most players, most hours played, and most matches played across PlayStation 4 and 5, Xbox One and Series X|S, and PC platforms,” it said.
Call of Duty Warzone Mobile, which launches next year, has also become the fastest Activision, Blizzard and King mobile game to top 15 million pre-registrations on Google Play, according to the publisher.
The Modern Warfare 2 release date is October 28, but players who pre-order the digital version of the game will be granted early access to its campaign starting on October 20.
Activision recently confirmed a Warzone 2 release date of November 16, which will also mark the start of Modern Warfare 2’s first season of live content.