As to make the scariest horror game, I’ll watch the scary movies in order to awaken my horror soul. THE EYE is the Thai horror movie I rent when making PT but was too scary to finish watching. The package is scary so I rented the disc only. Will I be able to finish watching? pic.twitter.com/BVwPruUAvt
— HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) November 22, 2019
In a message posted on Twitter, Kojima wrote: “As to make the scariest horror game, I’ll watch the scary movies in order to awaken my horror soul.”
The message comes from the English version of Kojima’s social media account, which is translated by his production team.
The Metal Gear creator famously announced a horror game – Konami’s Silent Hills – once before, but that title was ultimately never released.
Announced in 2014, Silent Hills was to be directed by Kojima and Guillermo del Toro, with Norman Reedus in the starring role. The project was cancelled by publisher Konami following the release of a playable teaser called P.T.
The Metal Gear Solid creator subsequently left Konami and the publisher disbanded Kojima Productions, but Kojima later reformed the studio as an independent company.
Both Reedus and Del Toro went on to star in Kojima’s next title, Death Stranding.
Norman Reedus said in a recent interview he’s happy Silent Hills never got off the ground, because it led to the actor forming a deeper relationship with game director Hideo Kojima.
“Silent Hills had the backstory and people knew that game, knew what it was about and what it would look like,” Reedus said.
“When that went away, I was bummed, but when Hideo described what we were doing next, I completely forgot about it. I was like, thank god that didn’t work, because this is way better. This is a completely different thing.
VGC’s Death Stranding review was published ahead of release.
A PC version of Death Stranding will launch in summer 2020. Publisher 505 has confirmed that Death Stranding PC will release for both Steam and the Epic Games Store.
VGC analysis has revealed that of the some 120 core developers who worked on the game at Kojima Productions, more than half also worked on Kojima’s final Konami title, Metal Gear Solid V: The Phantom Pain.