Platinum says the fifth ‘Platinum 4’ announcement will be ‘smaller in scale’

“I think that the expectations should be for something extra”

Platinum says the fifth ‘Platinum 4’ announcement will be ‘smaller in scale’

This article was updated at 9:27am GMT to correct an error attributing Inaba’s quotes to Kamiya.

PlatinumGames has said fans should expect “something a little smaller in scale” from the next announcement scheduled to take place on its ‘Platinum 4’ website.

The Platinum 4 marketing campaign has been running since the start of last year and first unveiled the crowdfunding campaign for The Wonderful 101: Remastered.

Platinum followed up its Kickstarter with the announcement of Project G.G. from director Hideki Kamiya, and then a third piece of news: a new Tokyo-based PlatinumGames studio.

Following a fourth April Fools-themed video drop, the Platinum 4 site added a “bonus stage” item on its calendar in April 2020. Almost a year on, the fifth announcement’s date has changed to 2021.

Speaking to VGC in a new interview, PlatinumGames co-founder Atsushi Inaba claimed the fifth reveal had taken longer than expected to prepare, and said that fans should expect something “smaller in scale” to the previous Platinum 4 drops.

We want to reveal it at the right time, but what we can say at the moment is that this was always intended as the ‘Platinum Four’, so I think that the expectations should be for something extra,” he said. “That being said, this is something that we’ve had in the works for a while.

Project GG is a new action game from Platinum
Project G.G. was one of the ‘Platinum 4’ announcements.

“We wanted to get this out a little sooner but then the coronavirus happened, which I know is a common excuse, but we hope that when we can start talking about it, it will bring a smile to our fans’ faces and we’ll get a good reaction like, ‘ah, we love those Platinum guys!’”

Asked if fans should expect a major reveal, Inaba replied: “If we had to choose one end of the spectrum, then I’d probably say it’s something a little smaller in scale. But it’s still something I’m hoping fans will get a kick out of.”

2020 was an eventful year for Platinum. In the 12-month period, the Osaka-based studio launched a Kickstarter, revealed its first wholly-owned new IP, committed to building a new in-house game engine, and announced a brand new Tokyo studio focused on “live ops” games.

Speaking during an Arcade Archives stream this month, designer Hideki Kamiya said he hoped to provide a long-awaited update on Bayonetta 3 during the coming months, and also suggested Platinum would announce multiple game projects.

“We’ve been working on new stuff like Bayonetta 3, not that I can say too much… but I hope we can give an update during the year… and give updates on a few more unannounced projects too,” he said. “I’m not sure if I’m allowed to say that, but I said it anyway.”

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