Rockstar could be set to place a premium price point on its Grand Theft Auto Trilogy remasters, according to a retail listing.
Retailer Base.com is the first to open pre-orders for The Definitive Edition collection, which includes enhanced versions of PS2 games GTA3, Vice City and San Andreas, and according to them it’s set to be sold for $70 / £70 on new-gen consoles.
Announced earlier this week, GTA: The Trilogy – The Definitive Edition is set to release later this year with visual improvements and “modern gameplay enhancements” in all three of its included titles.
Grand Theft Auto: The Trilogy – The Definitive Edition
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Alongside the announcement, Rockstar confirmed it would remove the existing versions of the games – which were occasionally available as a bundle for less than $10 – from digital storefronts including Steam.
The CEO of Rockstar’s parent company Take-Two has repeatedly stated that he believes that consumers are “ready” for $70 game pricing.
NBA 2K21 was the first next-gen game to be officially priced at $70. When the price was announced last summer, Take-Two boss Strauss Zelnick defended the decision, saying: “We think with the value we offer consumers…and the kind of experience you can really only have on these next-generation consoles, that the price is justified.”
Then in March he again defended the decision to implement premium pricing, stating that “the last time there was a frontline price increase in the US was 2005, 2006, so we think consumers were ready for it.”
The issue of next-gen prices is a divisive one, and publishers have yet to find a common ground. Last year, Sony Interactive Entertainment CEO Jim Ryan defended the company’s decision to price select first-party PS5 games at $70, such as Demon’s Souls and Marvel’s Spider-Man: Miles Morales Ultimate Edition.
Speaking to the Washington Post last year, Xbox head Phil Spencer was non-committal on the subject, stating: “As an industry, we can price things whatever we want to price them, and the customer will decide what the right price is for them.
“I’m not negative on people setting a new price point for games because I know everybody’s going to drive their own decisions based on their own business needs. But gamers have more choice today than they ever have. In the end, I know the customer is in control of the price that they pay, and I trust that system.”