Developed by Counterplay Games, the fantasy “looter-slasher” became the first officially announced PS5 game when it was unveiled at The Game Awards 2019.
Counterplay’s website previously stated it was in development for “next-gen consoles”, suggesting an Xbox Series X/S release is also on the cards.
The Godfall development team is comprised of around 75 people with experience working on the Ratchet & Clank series, God of War, Destiny 2, Horizon Zero Dawn, Diablo III, Gears 5, Star Wars Battlefront, Titanfall 2, Left 4 Dead 2, Evolve, Halo 5, Battlefield 3, BioShock Infinite, Call of Duty, Injustice 2 and Overwatch.
“Our goal with Godfall is to reforge fantasy ARPG-style loot progression and third-person melee combat into a whole new genre: The Looter-Slasher,” he said.
“Namely, our game is uniquely one-part gear driven and one-part player-skill driven. Godfall retains the desire for offense-oriented, mastery-driven combat, rewarding you with head-turning, powerful loot that then inspires your next set of character builds.”
Godfall will require an internet connection to play despite being playable solo.