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It’s not clear how serious his comments were, but he did add: “I just got into so much trouble!”
He said: “You guys can make it happen, because you have the audience of the world here… I don’t know what I’m doing next, but if somebody gives me that Castlevania license, we would love to make that.”
God of War Ragnarok - Review Roundtable
Like many of Konami’s core gaming series, Castlevania has been dormant for several years, with the last mainline instalment, Lords of Shadow 2, having released in 2014.
That title was itself outsourced to an external developer in Spain-based MercurySteam, and VGC first reported last year that Konami is now softening its stance over licensing more of its game properties to external studios.
This was most recently seen with the announcement of a Silent Hill 2 remake by Polish company Bloober Team, something VGC also reported previously. In the same report from last October, sources suggested a Castlevania reboot was also in the works internally in Japan.
Studio creative director Cory Barlog, who helmed 2018’s God of War reboot, told the LA Times last week that the Sony studio is currently “spread out on a lot of different things”, but declined to offer specifics.
While Santa Monica could be working on non-God of War projects, Ragnarök director Eric Williams told the LA Times he’d be happy to dedicate himself to the series full-time.
“I remember talking to someone from another game company, where they were trying to get me to leave,” he recalled. “They said, ‘Do you just want to be known as the God of War guy for the rest of your life?’ That was your big pitch to dissuade me? Because yes, I kind of do.”