The Bellevue, Washington-based developer recently posted a job ad calling for a narrative designer, who it said should have a “desire to write stories set in feudal Japan” and ideally “knowledge of feudal Japanese history.”
The description could potentially be referencing new DLC for the PS4 title, or an entirely new game in the series.
Ghost of Tsushima released in July this year and became an immediate success, breaking the PlayStation original IP launch record previously held by Horizon Zero Dawn.
The open-world action game sold through more than 2.4 million copies globally in its first three days of sales, according to Sony, which marked a new record for an original IP launch, but was some ways from matching the record set by established franchise The Last of Us Part 2.
Tsushima was July’s best-selling game in the US to become the InFamous developer’s fastest-selling release to date. In Japan, Ghost of Tsushima recorded the best launch week sales of any first-party PlayStation 4 game to date.
Last week Tsushima was expanded with a new multiplayer mode, Ghost of Tsushima Legends, which allows players to partner up with friends to explore fantastical locations inspired by Japanese folk tales and mythology.
A four-player Raid will also arrive in the near future, sending players to “an entirely new realm to challenge a brutal, terrifying enemy.”
Sucker Punch recently confirmed that Ghost of Tsushima will utilise PS5’s Game Boost feature to support frame rates up to 60fps on the next-gen console.
“PS5 owners playing with Game Boost will see an extra option to allow frame rates up to 60FPS, and while loading speeds on the PS4 are already great, just wait until you see them on the PS5,” it said.