He revealed that the Nürburgring GP circuit will be available in the game when it’s released, and that the Nordschleife track will be coming in spring 2024.
Following a delay from its previously planned spring launch window, Forza Motorsport will be released on October 10, although the Premium Edition of the game comes with up to five days of early access.
PC players can pre-order the game on the Microsoft Store and starting today, on Steam too.
Forza Motorsport will support cross-play and cross-progression across PC and console, and the game will also be playable on Xbox One as a cloud version.
“We’ve optimized Forza Motorsport to look and play great across a wide range of PCs, taking advantage of cutting-edge PC hardware and technologies with real-time ray tracing on-track and maximum performance enabled by NVIDIA DLSS 2 and AMD FSR 2.2,” Esaki said. “We will continue to optimize and improve Forza Motorsport on PC after launch
“Forza Motorsport on PC supports native resolutions up to 4K and beyond, including ultrawide resolutions during on-track gameplay, HDR calibration, shader pre-compilation and pre-caching, DirectStorage for improved CPU loading, unlocked single-player framerates with or without V-Sync enabled, and more.
“In addition to native support for popular racing wheels from Logitech, Thrustmaster and Fanatec, Forza Motorsport supports the DirectInput API on PC. This allows players to plug in and play with a much wider range of hardware than before.”
The game will support input remapping, enabling players to customise the button layout of controllers, mouse and keyboard, steering wheels and flight sticks.
“Forza Motorsport also features rumble vibration on Xbox controllers and improved force-feedback for wheel users,” Esaki said. “The game takes advantage of advanced wheel features to display RPM, shift lights and race data on custom screens.”