Developed by French studio Asobo, the new Flight Simulator uses textures and topographical data from Bing Maps, as well as 3D world features such as terrain and buildings generated using Microsoft’s Azure cloud tech.
Microsoft has claimed that the game’s terrain is so accurate that players can apply Visual Flight Rules to navigate using known roads, rivers and lakes.
According to the game’s developer, Flight Simulator will include every airport on Earth.
It’s claimed that the game’s machine learning tech will detect elements like the location of trees in the world, add missing buildings and account for rooftop colour, all by examining data from Bing and streaming the data in real-time into the game.
Microsoft has said the feature will adapt to the player’s available bandwidth, so those with a fast internet connection will stream data and update much faster and closer to real-time.