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In a statement published on social media, creative director Jake Solomon stated that the development team needed more time to improve the quality of the game.
“We know many fans were looking forward to playing the game originally next spring, and this decision did not come lightly,” he said.
“We decided to push our launch because we need more time to make this the best game possible. We believe in our creative vision for Marvel’s Midnight Suns and want to do justice in delivering an unforgettable adventure”.
The game is being developed by Firaxis Games, the studio best known for the XCOM games. However, the game also features a relationship building system similar to some other turn-based strategy games, most notably the Fire Emblem series.
Although Midnight Suns will feature a host of Marvel superheroes, the player will mainly control a new character called the Hunter, who is the “forsaken child” of Lilith, the “mother of demons”.
After Lilith is revived by Hydra, the Avengers revive the Hunter, because they’re the only one known to have defeated Lilith before.
Following the reveal, Firaxis’s creative director Jake Solomon said: “I grew up reading and loving Marvel comics. To be entrusted with these characters and their stories is an honour for me and the team.
“If you’re a Marvel fan, or an RPG fan, or a fan of tactics games, Marvel’s Midnight Suns will make these beloved characters come alive in a way you’ve never seen before.”