The Final Fantasy 1, 2 and 3 re-releases feature redrawn 2D pixel character and background graphics with input from original artist Kazuko Shibuya, as well as rearranged soundtracks overseen by original composer Nobuo Uematsu.
In addition, Square Enix says it’s improved gameplay with new controls, a modernized UI, auto-battle options, and more. Supplemental extras include a bestiary, illustration gallery, music player, and the ability to save at any time.
Final Fantasy 4 through 6 are also set to receive Pixel Remasters later this year.
Final Fantasy brand manager Yoshinori Kitase commented: “Every time a new Final Fantasy title is released, I think there are those who want to return to the origin of the series.
“This project began because we wanted to create a convenient way for fans and new players to enjoy these original classics, with consistent graphics and a unified user interface.”
Final Fantasy’s original creator, Hironobu Sakaguchi, also provided a statement: “When working on the originals, I didn’t think that the Final Fantasy series would be remastered almost 35 years later,” he said.
“The video game industry had only just been established. So, with nobody else leading the way, we had to keep moving forward at the front line. I remember how we went through a lot of trial and error at that time. I’m very happy and grateful that Final Fantasy has continued for such a long period of time.”
Finally, Final Fantasy’s original composer Nobuo Uematsu said of the remasters: “We are rearranging all the music tracks this time. One of the first ideas I had was to make sure to stay faithful to the originals, but of course I couldn’t just leave it in the original 3-tone sound, so they have been built up into full-scale tracks.
“I have made sure that the original atmosphere has been retained and each can be listened to as separate music pieces, so that fans can enjoy.”