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In a new Pitch Notes blog on the official FIFA 22 website, senior game designer Alex Constantinescu goes into detail on a number of new features that will be added to Career mode this year.
The most notable of these is the ability for players to create their own team in Manager Career. Players can choose the club’s name, commentary name, league and rival club, then customise its kit, crest and stadium.
Stadium creation is similar to that in FIFA Ultimate Team, with players able to change the base colour, seat colour, pitch pattern, net shape, goal songs, crowd chants and walkout anthems. Players who want to use an existing club will also be able to customise its stadium if it doesn’t have a licensed one.
Players creating their own club can also auto-generate their starting players, choosing their average star rating and average age, as well as their starting transfer budget and their board’s priorities.
Player Careers will also get improvements of their own. Players can now come on from the bench, instead of simply going from playing no matches to playing full matches.
Your manager will give you match objectives and their rating for you will increase if you continue to meet them.
The player growth system for created players has also been overhauled, with players earning XP in matches and training, which can then be spent on a skill tree on whatever stats the player wants.
As players level up they’ll also unlock new perks, and can equip up to three in a match. These perks include improved first-time shot ability, increased dribbling abilities and better physical strength.
In both Manager and Player Career, the top-rated or longest-serving players in a team can end up being celebrated by fans with custom tifo displays. According to EA, any player can get a custom tifo, even generated ones.