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Electronic Arts has provided an update on its plans for Skate playtesting on consoles.
In a blog reflecting on a year of playtesting on PC, the company told console players they haven’t been forgotten.
“We also want to give a shout out to the console skate. community – yes, we are still currently only playtesting on PC but we promise console playtesting will be coming,” it said. “We don’t have a date to share just yet, but stay tuned.”
EA said a Skate playtest held in May saw players attempt more than 12.9 million tricks and accumulate 35.7 million experience points by completing over 90,000 challenges.
“All of this data and telemetry is used alongside the invaluable feedback you have given us to gain insights on how players interact with our world and the experiences available to them,” it said.
“The playtesting process is helping shape the future of the game. The impact from the community will continue to grow as we scale-up our playtesting on the road to launch, and as we welcome more of you into San Vansterdam through our playtests.”
Players can register for the chance to participate in future playtests “over the coming months”.
The free-to-play game is the debut title from Full Circle, a Vancouver-based EA studio headed up by former Xbox Live general manager Daniel McCulloch, who spent 15 years with Microsoft’s gaming business before departing in 2020.
Skate will support cross-play and cross-progression on PC, PlayStation and Xbox consoles.