Dying Light studio Techland is making an open-world fantasy action RPG

Its development team includes a number of former CD Projekt Red staff

Dying Light studio Techland is making an open-world fantasy action RPG

Polish developer and publisher Techland has announced that it’s working on a new open-world fantasy action RPG.

“Are you ready to begin a new, thrilling journey with Techland?” the Dying Light maker said on Tuesday.

“We are hiring for the unannounced AAA Open World Action-RPG in a fantasy setting!”

The company currently has almost 70 open positions across various disciplines including animation, art, design, development and production.

They include a creative director who will be responsible for “defining a clear, creative vision for the game and establishing the foundations of the game (meaning, experience, context, player fantasy, world, etc).”

The team responsible for the new IP includes a number of former CD Projekt Red staff including open world director Bartosz Ochman (Cyberpunk 2077, The Witcher 3: Wild Hunt), narrative director Karolina Stachyra (The Witcher 2, The Witcher 3) and narrative lead Arkadiusz Borowik (Witcher 2, Witcher 3).

Also working on the game are creative director Mario Maltezos (Prince of Persia: The Sands of Time, Mad Max), lead game designer David McClure (Deathloop) and lead animator Kevin Quaid (Horizon Zero Dawn).

Techland’s most recent game, Dying Light 2, was released on February 4 for PC and consoles and sold five million copies during its launch month, according to the company.

It also claimed in April that the original Dying Light has sold over 20 million copies. The game recently received a new-gen patch improving the performance of the 2015 release when played on PS5 and Xbox Series X/S.

Dying Light studio Techland is making an open-world fantasy action RPG

“We’re very happy with what we have accomplished with the Dying Light franchise so far,” said Techland CEO Paweł Marchewka. “Moreover, our journey with Dying Light 2 Stay Human has only just begun as we plan to support this game for at least five years, with its scope and size matching, if not exceeding, what we have provided our community with during post-launch support for its predecessor.

“At the same time, our ambition is to introduce a brand new IP that is vastly different from what we have been doing for the past several years. We want to create a fully next-gen experience. A new fantasy epic set in a sprawling open world, fueled by the skills and experience we have gained as a team over the years, infused with new ideas, passion, and creativity.

“While we cannot share more details about this project now, we’re all truly invested in it and looking forward to showing it to gamers when the time is right.”

Dying Light 2’s lead designer has said he wants the player character to feel more powerful in a theoretical Dying Light 3.

Speaking to VGC, Tymon Smektała said giving players more abilities and skills was something he’d like to ‘correct’ from the recently released game now that he’s had a few months to reflect.

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