At the time of publication, it has 156,000 concurrent players, having reached a peak of 164,591 during its first 11 hours of availability.
The data compares very favourably with that of the game’s predecessor, 2015’s Dying Light, which reached a peak concurrent player count of almost 46,000.
It’s an uninspiring adventure saved by excellent parkour, according to VGC’s Dying Light 2 review.
VGC’s Jordan Middler and GGRecon’s Aaron Bayne also appraised this week’s big release in this Reviewers Roundtable video discussion.
According to the pair, what starts off as a tense fight for survival that encourages you to be deathly afraid of the dark quickly turns into a fairly generic open-world game, with some great mobility that happens to have zombies in it.
In mid-January, Dying Light 2’s Switch release was pushed back significantly, with Techland now planning to deliver the game within six months of the other versions.