That’s double the three million players the free-to-play game had previously attracted while in open beta on PC.
The Monster Hunter inspired title sees teams of players defending humanity from a vicious group of creatures called the Behemoth.
Notably, it offered support for cross-platform play and progression on all three platforms from launch, making it the first console game to do so.
It has suffered from matchmaking issues and server problems due to the influx of new players, but Phoenix Labs said today it has “worked tirelessly to expand player capacity, improve connectivity, optimize queue loads and iterate on player feedback”.
The studio also highlighted other milestones reached in the game’s first week of availability, stating. “Players worldwide logged over 20 million hunts, surpassing 15 million hours played while 60% of hunting parties consisted of cross-platform players. Together Slayers defeated over 13 million Behemoths.”
Dauntless is planned for release on Switch and mobile platforms in the future.