In a newly published interview, Pondsmith told VGC he chose to make Cyberpunk 2077 with the Polish studio because it understood the universe in a way only real fans could.
Asked if the 30-year-old series could have been done justice before now in video game form, he said: “Yes, but that’s not why it’s working now. The reason is that from the start CDPR are fans: they play the [pen and paper] game. Many of them grew up playing the game.
“So this is like a bunch of guys who watched the Star Wars movies as kids and then got a chance to make a Star Wars game: they would do the best damn job they could.
“That is why we went with them. This game has been optioned for years to many, many different studios. But what I saw in CD Projekt was that they really cared about it and the things that were important to us were important to them. So I knew it was in good hands.”
The writer and designer, who is assisting with the development of the game, added: “We have a unique take on the cyberpunk genre: it’s a heroic kind of cyberpunk in this sort of dirty, gritty way, but you can still be the hero.
“That’s unusual for the genre and a lot of the game companies who have been interested before saw maybe the Blade Runner-esque qualities, but they didn’t see the weird, fun and dangerous, risky elements. It’s hard to describe. It was the ethos of the 80s, that a lone person with a gun and an attitude could change the world.”