In a joint statement released on Tuesday, CD Projekt co-founder Marcin Iwiński and head of studio Adam Badowski said the biggest challenge facing the studio was shipping the game on current-gen, next-gen and PC simultaneously.
And in a follow-up conference call attended by PAP Business, CEO Adam Kicinski said: “The game for PC is ready and plays well on next-gen consoles and the company is finalising the process concerning current gen consoles.”
He also said the delay would lead to a “better initial reaction” to the product, resulting in greater sales. “The decision was not easy but we know there is just one release and the first impression is crucial.”
CD Projekt Red staff are currently working mandatory six-day weeks to deliver a launch day patch that will address various bugs present in the ‘gold’ version of the game that is already being pressed onto discs.
“We are really sure we have something amazing in our hands” and “are super happy with what we will deliver”, Kicinski said.
CD Projekt’s SVP of business development, Michal Nowakowski, also said the company has “a lot of confidence” in the game based on testing, with those who have finished it reportedly labelling it a unique experience.
According to Bloomberg reporter Jason Schreier, CD Projekt Red staff were informed of yesterday’s delay via email at the same time as the news was made public.