The major update, billed as the game’s “biggest one to date”, is detailed in lengthy patch notes covering a host of stability improvements, bug fixes and more.
Key features include a zoomed out mini-map which makes it easier to navigate Night City, and a new button enabling players to reallocate Perk points on a character’s skill tree relatively cheaply.
Patch 1.3 also introduces Cyberpunk 2077’s first DLC in the form of several free cosmetic items.
They include two new jackets, a new car, and a Johnny Silverhand alternative appearance, which players must reach certain points in the game to gain access to.
“This patch is our biggest one to date,” Cyberpunk 2077 senior level designer Miles Tost said during a live stream on Tuesday. “We’ve put a lot of effort into this one, so consider the DLCs that we have now as sort of goodies, sort of cherries on top.
“The reality of course, and we’ve talked about this in the past, is that we differentiate a bit between different kinds of extra content, between DLCs, additional items of which we will have plenty coming down the road, and of course the gigantic expansion passes”.