Plourde, who was creative director of Child of Light, Watch Dogs 2 and Far Cry 3, plans to work as part of an independent consulting agency and continue to work with Ubisoft outside of its traditional corporate structure, he said.
“Most of my time will be working with Ubisoft, but now I’ll have a position outside a traditional structure (with mandate cross department) and I will be able to dabble with other fields outside gaming that I had eyes on for a while without having to ask my employer’s permission,” Plourde told Axios.
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Axios journalist Stephen Totilo tweeted a statement given to him by Ubisoft in the wake of Plourde’s departure.
“We can confirm that Patrick is leaving Ubisoft but will provide consulting to some of our creative directors, at their request, and to the Editorial team on certain projects”, read the brief statement.
Since joining Ubisoft, Plourde has been credited across most of the publisher’s biggest franchises in various roles. Serving as a game designer and a level designer on the Assassin’s Creed series, he would then go on to work on Far Cry 3 as the creative director.
Following his work on Child of Light and Watch Dogs 2, Plourde moved into an editorial role within Ubisoft, where he remained until the end of his time with the company.