CD Projekt has reiterated plans to introduce multiplayer functionality for both the Cyberpunk and Witcher franchises.
Having said earlier this year that the company was focused on bringing online into all its franchises one day, CD Projekt president Adam Kiciński returned to the subject during an investor Q&A session on Monday.
“We are planning to add multiplayer functionality in the future to both franchises, including Cyberpunk, gradually,” he said.
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“We are not revealing which franchise will get the first multiplayer functionalities but the first attempt will be something we can learn from and then add more and more, so step by step we want to open doors to multiplayer, but adding some multiplayer activities gradually.”
CD Projekt’s Cyberpunk 2077 follow-up was originally intended to be a standalone AAA Cyberpunk multiplayer game, but Kiciński said in March that that was no longer the case.
In a strategy update video released at the time, he said CD Projekt Red was building a technology framework that would enable it to introduce online elements in its future games, but that it would primarily remain focused on single player experiences.
“Let’s stress this here, CD Projekt Red makes single player story-driven AAA RPGs – that is not changing. What is changing is our long-term approach to online,” Kiciński explained.
“And by this, we mean ensuring we are properly prepared to implement online elements in our games where they make sense. We don’t want to go overboard or lose our single player DNA.
“We want to take thoughtful steps to build robust online capabilities.”
He added: “We are building an online technology that can be seamlessly integrated into development of our future games. This technology will power online components we choose to introduce in our games”.
CD Projekt also said on Monday that the new-gen versions of Cyberpunk 2077 and The Witcher 3 are “on track” to meet their recently delayed launch windows.