Capcom says it’s on course to sell more games in a fiscal year than in any other in its history.
In its latest financial results published on Monday, the publisher said it had sold 29.1 million games to consumers in the nine months to December 31, 2022, which is up from 25.8 million during the same period last year.
And with continued sales of catalog titles, plus the release of Resident Evil 4 scheduled for March 24 – a week before the end of its fiscal year – Capcom said it’s expecting to sell more than 40 million game units, which would be the highest ever in a full year.
Capcom expects 90% of these sales (36m) to be digital downloads and just 10% (4m) physical, with 75% (30m) made up of catalog sales and 25% (10m) new releases (Monster Hunter Rise: Sunbreak and Resident Evil 4).
The company says it’s achieved its current sales figures with the release of Monster Hunter Rise: Sunbreak, as well as through its ongoing pursuit of digital sales, including sales of catalog titles composed primarily of Monster Hunter and Resident Evil games.
In the nine months to December 31, the company has sold 2.75m copies of Monster Hunter Rise, 1.5m copies of Resident Evil 2, 1.45m copies of Devil May Cry 5, and 1.35m copies of Resident Evil 3. Monster Hunter World: Iceborne and Street Fighter V have sold 750k units each.
Despite the huge unit sales, Capcom’s sales revenue has so far declined year-on-year, which it again attributed to the release of “a new major title” in the same period of the previous year, likely to be Resident Evil Village.
For the nine months ended December 31, 2022, net sales were 79,671 million yen (down 9.6% year-over-year), operating income was 33,332 million yen (down 5.0% year-over-year), and ordinary income was 33,564 million yen (down 7.1% year-over-year).
Capcom expects these all to be up by the end of the financial year (March 31, 2023), suggesting it has big expectations for Resident Evil 4. This would mark Capcom’s tenth year of consecutive operating income growth.