Speaking to GamesRadar at BlizzCon2023, Holly Longdale, the vice president and executive producer of World of Warcraft, said that it talks about the prospect “all the time.”
“It’s a complicated question,” Lonngdale said. “For a console audience, the approachability is likely going to be different.”
While in the past, MMO’s of World of Warcraft’s size were more at home on PC due to computing power, some of the largest MMO’s today are extremely popular on console, such as Final Fantasy 14.
“Right now, we’re focused on the Worldsoul Saga. But if that comes up then we’ll reexamine things but, man, we’ve got enough to deal with right now,” said Longdale.
“We’ve got these three expansions and we are so excited about them. But, yeah, of course. It would be very insincere to say that we’re not, like… of course we’re talking about that,” she repeated, before adding: “We are Microsoft now.”
In closing the game industry’s (and Microsoft’s) biggest ever deal, the Xbox maker took ownership of franchises including Call of Duty, Warcraft, Diablo, Guitar Hero, Tony Hawk’s Pro Skater, Overwatch, Crash Bandicoot and many more.