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The first comparison videos of Batman Arkham Knight on Switch have been posted.
While the Switch version is clearly far less detailed than the PS4 version, the comments under the video appear to be mainly positive, with users accepting that the Switch would never have been able to match Sony‘s console.
“Well, it turned out a little better than I was expecting,” said user jerrysmith8814. “I’d imagine porting such a graphically impressive game as Arkham Knight is a nightmare, especially on incredibly outdated hardware.”
“The game sure suffered from some downgrades on the Switch, but I’m still amazed that the port is actually more than decent,” added cjmania1980. “I think they did a good job, although I fear the console might overheat in your hand.”
“Yeah, it’s pretty heavily downgraded,” said believein1177, “but considering Arkham Knight is still arguably the best-looking game ever made, the fact that they even got it running at all is amazing. This is extremely impressive.”
A second video from Cycu1 focusing on the Switch version’s framerate has similarly accepting comments, though the video does show clear issues with stutering at times.
The game attempts to lock at 30 frames per second, but when Batman enters the Batmobile – a feature that severely affected performance on other versions of the game at launch – the framerate drops to the low 20s and is extremely erratic.
YouTuber GameRiot was less forgiving of the game, posting his own Batmobile footage on X (formerly Twitter) and claiming the game is “unplayable”.
Arkham Knight is included on Switch as part of Batman: Arkham Trilogy. The collection was originally planned to release on Switch on October 13, but was then held back for two months, and is set to be released on December 1.
“More time is needed to bring players the best possible experience on Nintendo Switch,” the game’s official Twitter account read at the time. “We apologise to fans who are excited to play this version of the trilogy. Thank you for your patience.”