The first update includes performance and stability improvements, as well as several quest fixes (see the full patch notes below).
After that, Bethesda plans to deliver regular updates introducing “top community requested features” including:
- Brightness and contrast controls
- HDR calibration menu
- FOV slider
- Nvidia DLSS support (PC)
- 32:9 ultrawide monitor support (PC)
- Eat button for food
“We’re also working closely with Nvidia, AMD, and Intel on driver support, and each update will include new stability and performance improvements,” Bethesda said.
“Additionally, we are working on our built-in mod support (Creations) that will work across all platforms similar to what we’ve done with Skyrim and Fallout 4. This full support is planned to launch early next year.
“Until then, we know our PC community is already very active in the modding space and if you have any feedback on how we can make this better, please let us know.
“Modding and creating in our games will always be a vital and important part of who we are, and we love seeing the community get off to such a strong start.”
Starfield update 1.7.29 patch notes
Performance and Stability
- Xbox Series X|S: Improved stability related to installations.
- Various stability and performance improvements to reduce crashes and improve framerate.
- All That Money Can Buy: Fixed an issue where player activity could result in a quest blocker.
- Into the Unknown: Fixed an issue that could prevent the quest from appearing after the game is completed.
- Shadows in Neon: Fixed an issue where player activity could result in a quest blocker.
Over six million people played the game by the end of its first official day of release, including more than one million concurrent players, according to the platform holder.
VGC’s Starfield review called it “the ultimate Bethesda game”, saying it “takes what people loved about Fallout and Skyrim and casts it across an enormous galaxy”.