Baldur’s Gate, Planescape, Neverwinter Nights coming to consoles

Enhanced editions to include new content and upgraded features

Enhanced editions of classic Dungeons & Dragons role-playing games will release for consoles later this year.

Skybound Games and Beamdog are planning to release Baldur’s Gate, the Baldur’s Gate: Siege of Dragonspear expansion, Baldur’s Gate II, Planescape: Torment, Icewind Dale and Neverwinter Nights on PlayStation 4, Xbox One and Nintendo Switch.

Each title has been upgraded with native support for high-resolution widescreen displays, controls optimized for controllers, new standalone content, new characters and classes, new voice sets, expanded character creation options, improved multiplayer functionality, redesigns of the UI and UX, bug fixes, balance changes and more.

All games will be available to purchase for digital download individually, or via three $49.99 physical versions, including:

  • The Baldur’s Gate: Enhanced Edition Pack, including the original Baldur’s Gate: Enhanced Edition and its sequel, Baldur’s Gate II: Enhanced Edition, with all DLC and restored quest content, as well as the Baldur’s Gate: Siege of Dragonspear expansion, featuring new original content developed by Beamdog to bridge the two games.
  • Planescape: Torment: Enhanced Edition / Icewind Dale Enhanced Edition, including the Icewind Dale: Enhanced Edition, plus its expansions, and the enhanced edition of 1999’s Planescape: Torment.
  • Neverwinter Nights: Enhanced Edition, including all DLC, co-op and online multiplayer.

Physical editions of Neverwinter Nights: Enhanced Edition will arrive at retailers on Dec. 3, 2019 in North America and Dec. 6 in “other territories”, while the other titles will arrive earlier, on Sept. 24, 2019 in North America and Sept. 27 in other territories.

“It’s such a pleasure to celebrate the 20th anniversary of one of the most legendary RPGs of all time, the original Baldur’s Gate, as well as the iconic games it inspired, by bringing these special enhanced editions to a new generation of players and platforms,” said Skybound Games CEO Ian Howe.

“It’s been nearly two decades since Baldur’s Gate was born from a D&D campaign between me and the game’s co-creators,” said Trent Oster, Beamdog CEO.

“The longevity of this series and the games that followed has been both humbling and rewarding. Our team is thrilled to continue that tradition by finally making this wealth of amazing storytelling and gameplay available to everyone on modern consoles.”