Speaking to Cnet, Ryan said: “I can safely say that we would not effectively lead the next-gen portion of the show with something that was either trivial or misleading.”
Following the title’s reveal, SIE’s European business EVP claimed in a Telegraph interview that Morales was “an expansion and an enhancement to the previous game,” fuelling speculation that the title would not be a fully-fleshed-out release.
On Friday the game’s developer issued a statement clarifying that Morales was a “standalone game,” but providing no further clarification as to its scope.
The confusion in PlayStation’s messaging is possibly influenced by its licensing obligations to Marvel, which is required to approve all assets for the Spider-Man games, thus increasing its reaction time when unexpected PR issues emerge.
A Bloomberg report later attempted to clear up the confusion around the game, citing a person with knowledge of Insomniac’s plans. The publication claimed Miles Morales would be “smaller than a traditional console game” but sold as a standalone product.
It said: “Spider-Man: Miles Morales is not an expansion or enhancement but a new video game, the person said, comparing it to Uncharted Lost Legacy, a game from Naughty Dog that was smaller in size and scope than a mainline Uncharted title.”
The huge success of the title contributed to Sony Interactive Entertainment acquiring California-based Insomniac Games, the developer also known for Resistance and Ratchet and Clank.
Significantly, Sony has been using Spider-Man to demonstrate PlayStation 5’s new SSD tech.