Alan Wake’s creative director wants to make a ‘crazy, huge budget, dark gothic fantasy’ game

Lake appears in Alan Wake 2 as Alex Casey

Alan Wake’s creative director wants to make a ‘crazy, huge budget, dark gothic fantasy’ game

Remedy creative director Sam Lake has said that he’d like to make a “crazy, huge-budget, dark gothic fantasy” game.

Speaking in a new interview with GQ, the veteran developer was asked if he’d like to do anything else with his life, following his multi-decade career in games.

“Would I ever do anything else? Yeah. I’m still thinking that I will,” he said. “There will be a time when I retire. It’s just that… this has all been so engaging.

“One was this crazy, huge budget, dark gothic fantasy, which I haven’t used for anything yet…”

Lake, (real name Sami Antero Järvi) has served as creative director at Remedy Entertainment for decades, working on Max Payne, Alan Wake, Quantum Break and Control. He also famously provided his face for the in-game model of Max Payne in the early titles.

Alan Wake 2 was released on Friday for PS5, Xbox Series X/S and PC via the Epic Games Store.

VGC’s Alan Wake 2 review called it “a confident and often ground-breaking thriller” featuring brilliant writing, incredible visuals and genuine scares.

Finnish fashion brand Makia has launched a line of high-end Alan Wake 2 merchandise to celebrate the game’s release.

Remedy has detailed plans for two paid Alan Wake 2 expansions.

Remedy also confirmed this week that Alan Wake 2 will receive a New Game Plus mode in a post-launch update, with “exact release timing still TBD.”

The mode will enable players to retain all unlocked weapons and upgrades. It will also introduce a fresh Nightmare difficulty level and a “new alternative narrative, including new Manuscript pages and new video content”.

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