Another Code Recollection hidden message locations are the only aspect of the game that aren’t explicitly spelled out for the player.
There are 23 hidden messages across both chapters of the game, each of which are written by Ashley’s father Richard and give you more background on the Another Code lore.
While you can turn on guides to help you navigate around the game and find out what to do next, the closest the game comes to telling you where the messages are is showing you roughly which room they’re in.
This guide, however, will clearly show you exactly where to find all the Another Code Recollection hidden message locations.
Another Code Recollection – What are the hidden messages?
Another Code Recollections’ hidden memories are small collectibles tucked away in the corners of certain rooms.
They look like small origami birds with what appears to be QR codes on them. You’ll be shown one when you reach the Drawing Room in the game, but the other 22 are hidden across both chapters (Two Memories and Journey into Lost Memories).
To collect a hidden message, you have to take out your camera and point it at the bird. If you’re close enough and it’s in the middle, the camera will automatically scan it and add it to your collection.
You can then read the messages by going into your DAS and navigating to the Messages tab, where they’re split into Two Memories (where there are 14 hidden messages) and Journey into Lost Memories (where there are 9).
But where are all the hidden messages, and what are they about? This guide reveals all.
Another Code Recollection – Two Memories hidden message locations
The first part of the game is based on the DS game Another Code: Two Memories.
There are 14 hidden messages in total in this section, spread out over both floors of the mansion and the underground section at the end.
Not all messages can be accessed right away – the best way to make sure you get every message is to check the Messages list in the DAS, see the room locations of the ones you still have to collect, then check this guide for the exact location once you gain access to that room in the game.
Message 1 – My First Attempt at Woodworking
The first message can’t really be missed because the game shows you how to find it.
You’ll find it in the Drawing Room (on the first floor), the room with the piano in it, where it’s sitting on a chair.
In this message, Richard writes about his woodworking skills.
Message 2 – Lawrence Edward, the Patriarch
The second message is found in the Butler’s Room on the first floor.
Look for the cabinet containing tableware, and you’ll see the bird sitting on the shelf.
In the message, Richard writes about the history of the patriarch of the mansion on Blood Edward Island.
Message 3 – The Scenery Across the Sea
The third message can be found in the Art Room on the first floor.
In the middle of the room is a giant easel. Walk around it and you’ll see the bird hiding in the back of it.
The message tells a story of Richard’s time in Japan.
Message 4 – Tarnished Teddy Bear
The fourth message can be found in Frannie’s room, which is on the second floor.
Go to her bookshelf and start interacting with the books. You’ll find the bird hidden behind one of the books.
In the message, Richard writes about how a dusty teddy bear in the mansion upsets him.
Message 5 – Thoughts on My Father as a Father
The fifth message is found in Henry and Marie’s room, which is also on the second floor.
Walk over to the windows and you’ll see the bird on one of the window sills.
The message gives more information on what Ashley’s grandfather was like and the effect he had on Richard.
Message 6 – Hummingbirds
The sixth message can be found in the Golden Bird Room, on the second floor.
Go up the small set of stairs to the upper section of the room, where the bed is. At the foot of the bed is a small table, which is where the bird is sitting.
The message gives more information on the hummingbird motif found around the mansion.
Message 7 – Coffee Preferences
The seventh message is found in the Kitchen, which is on the first floor.
Next to the door are a couple of large barrels, and the bird is sitting on one of those.
The message tells of Richard’s struggle to find a decent cup of coffee in the mansion.
Message 8 – The Canned Goods Life
The eighth message can be found in the Dining Room on the first floor.
Against one of the walls is a small table with a tea set on it. The bird is sitting at the back of this tea set.
The message tells how Richard once tried (and failed) to find an alternative to eating the tinned foods in the mansion.
Message 9 – Off-Putting Radio
The ninth message is in the Lounge on the first floor.
Go behind the bar, and you’ll see the bird sitting on a shelf underneath.
In the message, Richard tells a story about how a faulty radio gave him a fright.
Message 10 – Changing My Mood
The 10th message can be found in the secret room behind the fireplace in the Study and Library, on the second floor.
This room has some boxes in it, and you’ll find the bird sitting on these.
The message talks about how Richard uses the mansion’s books to relax.
Message 11 – A Fan After 60 Years
The 11th message can be found in the Silver Bird Room on the second floor.
There’s another stack of wooden boxes in the corner of this room, and the bird can be found on top of this stack.
This message talks about Richard’s love for a particular author’s books, and gives an interesting revelation on how another Cing series fits into this remake’s universe.
Message 12 – Leonard Edward, the Musician
The 12th message can be found in Lawrence’s Room, on the second floor.
The bird is sitting underneath a pillow on the bed in this room.
The message sheds more light on the backstory of D’s grandfather, Leonard.
Message 13 – My Four Philosophies
The 13th message is found when you leave the mansion and travel underground.
In the Lab Storage Area, you’ll find a Strange Machine on a shelf. The bird is sitting next to it.
This message explains the four steps Richard takes when he hits a roadblock in his research.
Message 14 – Generic Memory
The 14th and final message in the first part of the game can be found right at the end, after the big final confrontation (without spoiling anything).
After this takes place, cross the small bridge in the underground cave and you’ll see the final bird sitting on the large hydroelectric generator to the left.
In the message, Richard writes about his discovery that a new DNA memory device has been created.
Another Code Recollection – Journey into Lost Memories hidden message locations
The second part of Recollection is based on the Wii sequel Another Code R: A Journey into Lost Memories.
This part has nine more hidden messages, which have their own separate list in the DAS.
Even when you move onto the second part, you’ll still be able to access the messages from the first part, meaning it’s possible to have all 23 messages on your DAS by the end of the second part.
Don’t be worried if the DAS list of messages doesn’t give any indication to where most of them are this time – the final five messages are found in the last part of the game and don’t appear in the DAS until then.
Message 1 – Good Ol’ Lake Juliet
The first message in the game’s second section can be found near the start of the game, when you visit the Guesthouse.
The bird is sitting on a table in the middle of the room.
The message explains what Lake Juliet means to Richard.
Message 2 – My Residence on Lake Juliet
The second message can be found in Richard’s Cottage, on the second floor.
Head to Richard’s computer desk, where you’ll find the bird sitting next to his laptop.
The message explains why Richard chose that particular home on the resort.
Message 3 – Rex’s Worry
The third message can be found in the Alfred Home, and can be first accessed after the awkward situation with Eliazbeth and her dad Rex.
If you head into Rex’s Room on the first floor, you’ll see the bird sitting on a round table.
The message explains how Rex is worried about telling Elizabeth his plans to remarry.
Message 4 – A Ghost of a Music Festival
The fourth message is found inside Bob’s Food Hut.
Walk over to the main counter and the bird is sitting right there, it’s hard to miss.
This message explains how a music festival was once planned for Lake Juliet.
Message 5 – Rex’s Achievements in Business
The final five messages are all found in the JC Valley building. Message 5 can be found in Room 204 (the Director’s Office).
In the back corner of the room is a plant, and the bird is sitting on a small corner table behind it.
This message explains Richard’s admiration for what Rex has accomplished in the field.
Message 6 – Omen of ANOTHER’s Resurrection
The sixth message can be found in Room 202 (Lab C) of the JC Valley building.
In the room are two small white boxes, and the bird is sitting on one of them.
In the message, Richard explains his concern about the revival of the ANOTHER project.
Message 7 – A Fishing Pro and a Fishing Foe
The seventh message can be found in Room 201 (Lab B) of the JC Valley building.
Much like the bird in Richard’s Room, this one can be found sitting behind a laptop in the room.
The message sheds more light on Michael Crusoe and the allegations about polluting the lake.
Message 8 – A New Feature in the DAS
The eighth message can be found in Room 104 (the Lounge) of the JC Valley building.
Another relatviely easy one, it can be found sitting on a large blue table.
This message explains why Richard added the water analysis feature to the DAS.
Message 9 – Dependable Colleagues
The ninth and final message is found in Room 103 (Lab A) of the JC Valley building.
You’ll see some brown boxes sitting in the corner of the room. The bird is sitting on the single brown box on the floor.
In this message, Richard shares his thoughts on his colleagues Ian and Gina.
Once you collect this message, you should finally have all 23.