Banjo-Kazooie is a 1998 3D platform game originally released for N64 by Rare and Nintendo. The game stars Banjo the bear and his friend Kazooie the breegull, who combine their natural abilities for a series of unique moves, as they attempt to rescue Banjo’s sister Tooty from villainous witch Gruntilda.

The game features nine unique worlds connected to a game hub. During their adventure, Banjo and Kazooie must collect Jiggies in order to progress through the hub and unlock new worlds. They will also uncover countless additional collectibles including Jinjos, Honeycombs and Mystery Eggs. The pair also upgrade their moves, unlocking the likes of Talon Trot, Shock Spring Jump and Wonderwing.

Banjo-Kazooie evolved from Project Dream, an isometric platformer conceived for Super Nintendo. The Banjo and Kazooie characters were in part named after former Nintendo president Hiroshi Yamauchi’s grandchild Banjo and son Katsuhito.

Banjo-Kazooie creators: The Banjo-Kazooie soundtrack features music by Grant Kirkhope. The game was designed by Gregg Mayles, with programming lead by Chris Sutherland, character art by Steve Mayles and Ed Bryan, and environment art by Steven Hurst.

In 2000 a sequel, Banjo-Tooie was released for Nintendo 64. Banjo-Kazooie was later released for Xbox 360 and Xbox One. In 2019, Banjo-Kazooie Smash Bros Ultimate DLC was released and series creator Masahiro Sakurai spoke of his satisfaction.

Lead Designer
Gregg Mayles
Lead Programmer
Chris Sutherland
Character Art
Steve Mayles
Character Art
Ed Bryan
Environment Art
Steven Hurst
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