Interview: Todd Howard says he’s ‘super lucky’ to be working on ‘multiple games’ alongside Fallout season 2The new season of Fallout begins later this month on Amazon1 day ago
Interview: Suda51 explains why Grasshopper’s going solo with Romeo is a Dead Man, and what’s nextThe Grasshopper Manufacture CEO speaks about the decision to self-publish his next game1 day ago
‘I’m very confident in Part 3’: Final Fantasy 7 Remake’s director talks Switch 2, Clair Obscur, and moreVGC met with Naoki Hamaguchi to discuss the upcoming Xbox and Switch 2 versions of FF7 Remake1 month ago
Interview: Glen Schofield’s plan to save the games industryThe Dead Space producer and Call of Duty director talks AI, E3, and what’s next1 month ago
‘The original Game Boy sounds the best’: A very nerdy conversation with legendary Nintendo composer Hip TanakaThe father of chiptune music discusses the past, and his long-awaited return to games1 month ago
‘We are such a perfect fit’: Final Fantasy 14 and Monster Hunter Wilds bosses discuss their latest collabBoth games will receive themed content, starting next week2 months ago
1Interview: Resident Evil Requiem bosses talk leaks, Switch 2, and remakesResident Evil 9's director and producer speak following the Switch 2 version reveal2 months ago1 Comment
1CLOVERS interview: Kamiya and Koyama talk Okami 2, industry layoffs, and a potential future with CapcomVGC visited Hideki Kamiya's new studio in Osaka, Japan to hear about its progress2 months ago1 Comment
1‘Let’s be the best in the world at something’: Atari CEO Wade Rosen on how to restore pride to an iconic brandVGC speaks to the man responsible for earning back goodwill among players3 months ago1 Comment
‘I hope players don’t forget we are people too’: Final Fantasy 14’s Yoshi-P on community, crossovers, and consolesVGC marks the 12th anniversary of Final Fantasy 14: A Realm Reborn with a new Naoki Yoshida interview3 months ago
1EA Sports FC 26 Review: The series’ least revolutionary entry in yearsThe entry that was supposed to fix everything fails to impress
2Ghost of Yotei review: Sucker Punch delivers on the promise of Tsushima with a touching samurai epicThere's life in the open-world genre yet as Sucker Punch delivers on all fronts
1Super Mario Galaxy 1+2 review: 3D platforming at its joyful bestThe Nintendo Switch versions may lack Wii Remote's intuitive controls, but they remain two of the best games ever made
The Outer Worlds 2 Review: Obsidian’s sequel does little to stand out in the RPG genreShallow RPG mechanics and familiar story beats hinder the studio's long-lasting legacy