Xalavier Nelson Jr. explains why he’s making a ‘strand-type game’ with Witch StrandingsThe indie dev says making a strand game was "a horrific surprise, and then a delightful one"5 days ago
Vampire Bloodhunt Interview: ‘No one wants to work on a pay-to-win game’Sharkmob's director and producer discuss the future of their stylish and brutal PS5 and PC battle royale3 weeks ago
7Interview: PlatinumGames doesn’t want to be known as ‘just the action game company’The Bayonetta studio's newly-promoted president and vice president discuss service games, NFTs, Scalebound and more3 months ago7 Comments
1Interview: Silent Hill creator Keiichiro Toyama on returning to horror with ‘Slitterhead’The Bokeh Game Studio head discusses his new project, the horror genre and Silent Hill's reported return5 months ago1 Comment
1Halo campaign interview: ‘We don’t like calling this an open-world game’343's Campaign team discuss the delay, move to an open structure and the future6 months ago1 Comment
Interview: Suda 51 on future plans, Deadpool and Nintendo remake dreamsGrasshopper's big boss discusses his friendship with director James Gunn and getting 'liked' by Ryan Reynolds7 months ago
4Interview: Remedy discusses Alan Wake Remastered and what’s next“We present the vision we wanted… and that’s without HDR”7 months ago4 Comments
PlatinumGames interview: ‘Only one project in my career went according to schedule’Kamiya and Inaba discuss their retro revival Sol Cresta and the ongoing wait for Bayonetta 38 months ago
1Guardians of the Galaxy interview: ‘There’s no reason Marvel games can’t be as exciting as the movies’The senior creative director of Square Enix's next Marvel game talks character likenesses and licensed music9 months ago1 Comment
1Scarlet Nexus interview: ‘I’d like to value the expressions Japanese developers have’The producer and director of Bandai Namco's next adventure discuss the Japanese games industry and more11 months ago1 Comment
Review: Chocobo GP is a surprise karting hit that’s second only to MarioSquare Enix has delivered a silky smooth and satisfying karting game that competes with the best
4Review: Ghostwire Tokyo is a memorable but flawed horror-action gameTango Gameworks' unique and weird setting is a marvel let down by repetitiveness and an abrupt ending
5Review: The Evercade Vs is a solid retro system but we’re not sure who it’s forBlaze Entertainment's cartridge-based console has arrived in North America
Review: The A500 Mini is a convenient if clunky way to explore the Amiga’s libraryBut if history repeats itself, it may be worth holding fire for a full-sized successor