1CLOVERS interview: Kamiya and Koyama talk Okami 2, industry layoffs, and a potential future with CapcomVGC visited Hideki Kamiya's new studio in Osaka, Japan to hear about its progress3 days ago1 Comment
1‘Let’s be the best in the world at something’: Atari CEO Wade Rosen on how to restore pride to an iconic brandVGC speaks to the man responsible for earning back goodwill among players2 weeks ago1 Comment
‘I hope players don’t forget we are people too’: Final Fantasy 14’s Yoshi-P on community, crossovers, and consolesVGC marks the 12th anniversary of Final Fantasy 14: A Realm Reborn with a new Naoki Yoshida interview3 weeks ago
1Devil May Cry, Dragon’s Dogma director Hideaki Itsuno explains why he left Capcom, and what’s nextItsuno-san discusses Lightspeed Studios and its plans for a AAA action game3 weeks ago1 Comment
1How an Italian studio is bringing ’90s UK point-and-click Simon the Sorcerer to a new generationSimon the Sorcerer Origins is coming in October, with Chris Barrie returning to voice the hero3 weeks ago1 Comment
Interview: How WWE 2K25’s free story update gives new meaning to the previously unheard words of the late Bray WyattVGC speaks to the game's senior narrative designer about the new Wyatt Sicks story1 month ago
1Ghost of Yotei directors talk open world philosophy and moving on from Jin SakaiNate Fox and Jason Connell on Sucker Punch's next blockbuster2 months ago1 Comment
How much Hitman DNA is in 007 First Light? IO Interactive talks James BondVGC talks to the Hitman studio on working with someone else's IP for the first time and how Bond will differ to Agent 472 months ago
Interview: Sonic Team head talks CrossRoads, competing with Mario Kart World and leak cultureTakashi Iizuka also tells VGC why crossovers have returned to the Sonic Racing series3 months ago
1Build a Rocket Boy talks MindsEye, Everywhere and the inevitable GTA comparisonsVGC speaks to assistant game director Adam Whiting about the studio's debut game3 months ago1 Comment
Le Mans Ultimate Review: great as a simulator, but lacking in featuresOfficially licensed racing sim offers quality racing but suffers as an actual game
2Shinobi Art of Vengeance review: Sega’s superb reboot looks, sounds and plays like a dreamStreets of Rage 4 studio Lizardcube has nailed the resurrection of another dormant Sega series
1Drag x Drive review: A great multiplayer game let down by a lack of featuresNintendo's wheelchair basketball game is a joy on the court but as soon as you roll off it's just tumbleweed
Sonic Racing CrossWorlds review: A great alternative to Mario Kart’s new open-world focusSega's focus on traditional three-lap karting puts it at the front of a Nintendo-less grid