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Piers Harding-Rolls

Piers Harding-Rolls

Research Director, Ampere

At Ampere Analysis, Piers leads the company’s games research team. Piers has over 15 years of experience in analysing the games sector and has worked with and advised a large range of the top international games companies.

Analysis: What Microsoft’s Activision deal means for Xbox and the industry
opinion
10
Analysis: What Microsoft’s Activision deal means for Xbox and the industry
Activision Blizzard strengthens Xbox's content, brings mobile and PC expertise, and weakens Sony's position
3 years ago10 Comments
Analysis: PSVR 2 needs to reach the broader PlayStation audience
opinion
6
Analysis: PSVR 2 needs to reach the broader PlayStation audience
Sony's next-gen headset continues its existing VR strategy, but will launch into a different landscape with Quest 2 selling well
3 years ago6 Comments
Analysis: Should games subscription services be concerned about Netflix?
opinion
2
Analysis: Should games subscription services be concerned about Netflix?
Netflix has the building blocks to disrupt the games industry, but can it deliver?
4 years ago2 Comments
Analysis: Game Pass’s day one content is building, but third-party giants are missing
opinion
8
Analysis: Game Pass’s day one content is building, but third-party giants are missing
Certain types of day one games are particularly suited to Game Pass, and some remain out of reach
4 years ago8 Comments
Analysis: How buying Discord would boost Xbox’s Game Pass ambitions
opinion
3
Analysis: How buying Discord would boost Xbox’s Game Pass ambitions
Our research shows Discord users are more engaged and have a love for entertainment subscriptions
4 years ago3 Comments
Analysis: So far, PS5 and Xbox Series X/S sales haven't improved on last generation
opinion
11
Analysis: So far, PS5 and Xbox Series X/S sales haven't improved on last generation
While far from weak, both Sony and Microsoft will rue their inability to produce more consoles
4 years ago11 Comments
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Valve confirms Steam Machine will be priced ‘like a PC with the same level of performance’
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Naughty Dog’s Intergalactic is reportedly skipping The Game Awards and won’t release next year
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‘I’m at a loss’: Hideo Kojima pays tribute to late actor Udo Kier
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Nintendo starts removing player-made ‘bikini chef’ Kirby Air Riders designs as they top the in-game marketplace
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‘How do we get them to not call it Bloodlines 2?’ Chinese Room co-founder reveals early Masquerade doubts
Explore VGC Reviews
Sonic Racing CrossWorlds review: A great alternative to Mario Kart’s new open-world focus
Sonic Racing CrossWorlds review: A great alternative to Mario Kart’s new open-world focus
Sega's focus on traditional three-lap karting puts it at the front of a Nintendo-less grid
Hades 2 review: Mechanical prowess that doesn’t quite stick the narrative landing
1
Hades 2 review: Mechanical prowess that doesn’t quite stick the narrative landing
The first sequel by Supergiant Games refines existing ambitions, but sidelines its story in the process
Kirby Air Riders review: Masahiro Sakurai’s deceptively simple racer is a pleasant Switch 2 surprise
Kirby Air Riders review: Masahiro Sakurai’s deceptively simple racer is a pleasant Switch 2 surprise
It's not the Nintendo GameCube revival we would've chosen, but Air Riders is a great little racing game with engaging modes
Pokémon Legends Z-A Review: A love letter to older fans that betters Arceus in every way
2
Pokémon Legends Z-A Review: A love letter to older fans that betters Arceus in every way
Switch 1's limitations fail to take the shine off a Pokémon adventure that has finally aged-up with the audience

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