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Nathan Brown

Nathan Brown

Nathan Brown is a journalist, former Edge magazine editor, and games industry consultant. He runs Hit Points, a newsletter about the video game industry.

‘Phil Spencer, long cast as Xbox’s saviour, may be remembered as the man who killed it’
opinion
89
‘Phil Spencer, long cast as Xbox’s saviour, may be remembered as the man who killed it’
HIT POINTS: Now that all his big bets have failed, Spencer is turning to corrective measures
1 year ago89 Comments
I thought The Game Awards was a surprisingly great show
opinion
10
I thought The Game Awards was a surprisingly great show
HIT POINTS: While the usual caveats apply, I ended the stream with a smile firmly fixed on my face
3 years ago10 Comments
Stadia died like Hemingway went bankrupt: gradually, then suddenly.
opinion
5
Stadia died like Hemingway went bankrupt: gradually, then suddenly.
Hit Points: Where did it go wrong? In every single way apart from the tech, as far as I can tell
3 years ago5 Comments
I want E3 back, but does Sony, Activision, or even Microsoft?
opinion
14
I want E3 back, but does Sony, Activision, or even Microsoft?
Hit Points: Convincing big publishers is the greatest challenge facing E3's new custodian
3 years ago14 Comments
My most important Summer Game Fest takeaway: what was going on with Geoff Keighley’s jacket?
opinion
2
My most important Summer Game Fest takeaway: what was going on with Geoff Keighley’s jacket?
I could barely concentrate on video games during the deeply strange fashion show
3 years ago2 Comments
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The Outer Worlds 2 Review: Obsidian’s sequel does little to stand out in the RPG genre
The Outer Worlds 2 Review: Obsidian’s sequel does little to stand out in the RPG genre
Shallow RPG mechanics and familiar story beats hinder the studio's long-lasting legacy
EA Sports FC 26 Review: The series’ least revolutionary entry in years
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EA Sports FC 26 Review: The series’ least revolutionary entry in years
The entry that was supposed to fix everything fails to impress
Super Mario Galaxy 1+2 review: 3D platforming at its joyful best
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Super Mario Galaxy 1+2 review: 3D platforming at its joyful best
The Nintendo Switch versions may lack Wii Remote's intuitive controls, but they remain two of the best games ever made
Kirby Air Riders review: Masahiro Sakurai’s deceptively simple racer is a pleasant Switch 2 surprise
Kirby Air Riders review: Masahiro Sakurai’s deceptively simple racer is a pleasant Switch 2 surprise
It's not the Nintendo GameCube revival we would've chosen, but Air Riders is a great little racing game with engaging modes

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