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Nathan Brown

Nathan Brown

Nathan Brown is a journalist, former Edge magazine editor, and games industry consultant. He runs Hit Points, a newsletter about the video game industry.

‘Phil Spencer, long cast as Xbox’s saviour, may be remembered as the man who killed it’
opinion
89
‘Phil Spencer, long cast as Xbox’s saviour, may be remembered as the man who killed it’
HIT POINTS: Now that all his big bets have failed, Spencer is turning to corrective measures
2 years ago89 Comments
I thought The Game Awards was a surprisingly great show
opinion
10
I thought The Game Awards was a surprisingly great show
HIT POINTS: While the usual caveats apply, I ended the stream with a smile firmly fixed on my face
3 years ago10 Comments
Stadia died like Hemingway went bankrupt: gradually, then suddenly.
opinion
5
Stadia died like Hemingway went bankrupt: gradually, then suddenly.
Hit Points: Where did it go wrong? In every single way apart from the tech, as far as I can tell
4 years ago5 Comments
I want E3 back, but does Sony, Activision, or even Microsoft?
opinion
14
I want E3 back, but does Sony, Activision, or even Microsoft?
Hit Points: Convincing big publishers is the greatest challenge facing E3's new custodian
4 years ago14 Comments
My most important Summer Game Fest takeaway: what was going on with Geoff Keighley’s jacket?
opinion
2
My most important Summer Game Fest takeaway: what was going on with Geoff Keighley’s jacket?
I could barely concentrate on video games during the deeply strange fashion show
4 years ago2 Comments
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A former Nintendo employee is auctioning a wealth of classic items, including the original Donkey Kong art
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‘No offense to Zelda’ but GTA 6 and COD Modern Warfare 4 are ‘the two biggest games of the year’, Activision exec says
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The ‘Call of Duty tax’ means games media doesn’t cover COD the way it used to, Activision says
4
Sega pulls Total War: Shogun 2 – Complete Edition from stores over bugs and AI art
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Rockstar says its next game after Grand Theft Auto 6 won’t take another eight years to make
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Palworld 1.0 review: A patently pleasing adventure held back by busywork
Palworld 1.0 review: A patently pleasing adventure held back by busywork
Palworld 1.0 is more than a subversive joke, and has ideas that its inspirations should take note of
Halo Campaign Evolved Review: An Unreal excuse to revisit a classic
1
Halo Campaign Evolved Review: An Unreal excuse to revisit a classic
Halo Studios' Unreal Engine-powered remake reminded me why I fell in love with this series in the first place
Star Wars Galactic Racer review: Somehow, Burnout returns in a modern racing classic
Star Wars Galactic Racer review: Somehow, Burnout returns in a modern racing classic
The thrilling throwback to arcade racing's glory days wows with visual might and a great single-player offering
Ghost of Yotei Complete Edition review: An expansion worth returning for
Ghost of Yotei Complete Edition review: An expansion worth returning for
Ghost of Yotei's new expansion is full of heart and violence, even if it's not as long as we'd like

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