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Nathan Brown

Nathan Brown

Nathan Brown is a journalist, former Edge magazine editor, and games industry consultant. He runs Hit Points, a newsletter about the video game industry.

‘Phil Spencer, long cast as Xbox’s saviour, may be remembered as the man who killed it’
opinion
89
‘Phil Spencer, long cast as Xbox’s saviour, may be remembered as the man who killed it’
HIT POINTS: Now that all his big bets have failed, Spencer is turning to corrective measures
2 years ago89 Comments
I thought The Game Awards was a surprisingly great show
opinion
10
I thought The Game Awards was a surprisingly great show
HIT POINTS: While the usual caveats apply, I ended the stream with a smile firmly fixed on my face
3 years ago10 Comments
Stadia died like Hemingway went bankrupt: gradually, then suddenly.
opinion
5
Stadia died like Hemingway went bankrupt: gradually, then suddenly.
Hit Points: Where did it go wrong? In every single way apart from the tech, as far as I can tell
3 years ago5 Comments
I want E3 back, but does Sony, Activision, or even Microsoft?
opinion
14
I want E3 back, but does Sony, Activision, or even Microsoft?
Hit Points: Convincing big publishers is the greatest challenge facing E3's new custodian
4 years ago14 Comments
My most important Summer Game Fest takeaway: what was going on with Geoff Keighley’s jacket?
opinion
2
My most important Summer Game Fest takeaway: what was going on with Geoff Keighley’s jacket?
I could barely concentrate on video games during the deeply strange fashion show
4 years ago2 Comments
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Starfield 2 will likely never happen because the first wasn’t ‘anywhere near successful enough’, former dev says
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Grand Theft Auto 6 is getting a $400 box of merch with 11 items including a figure, New Era hat and sunglasses
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‘I just assume someone is being greedy’: Double Fine’s Tim Schafer says he doesn’t know why the industry isn’t recovering
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Rainbow Six Siege boss says players who stick around during GTA 6’s launch will be served ‘like kings and queens’
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Controller maker CKRD releases the Atom+, a keychain sized controller promising no stick drift
Explore VGC Reviews
Silent Hill Townfall review: Outstanding horror marred by infuriating stealth
1
Silent Hill Townfall review: Outstanding horror marred by infuriating stealth
Top tier atmosphere is let down by some truly frustrating moments
Halloween the Game single-player review: Is there enough here for solo players?
Halloween the Game single-player review: Is there enough here for solo players?
Illfonic's latest multiplayer horror game has a single-player mode, but is it as well-executed as Michael Myers' victims?
Onimusha Way of the Sword review: A series reborn with great fights, but too many wrong modern lessons
Onimusha Way of the Sword review: A series reborn with great fights, but too many wrong modern lessons
Onimusha: Way of the Sword's gameplay heights are let down by dated missions and uneven pacing
The Blood of Dawnwalker Review: Witcher 3 veterans prove a focused RPG beats a bloated one
1
The Blood of Dawnwalker Review: Witcher 3 veterans prove a focused RPG beats a bloated one
Rebel Wolves' 'debut' is an excellent, focused RPG with strong writing and no filler, though performance issues hold it back

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