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Nathan Brown

Nathan Brown

Nathan Brown is a journalist, former Edge magazine editor, and games industry consultant. He runs Hit Points, a newsletter about the video game industry.

‘Phil Spencer, long cast as Xbox’s saviour, may be remembered as the man who killed it’
opinion
89
‘Phil Spencer, long cast as Xbox’s saviour, may be remembered as the man who killed it’
HIT POINTS: Now that all his big bets have failed, Spencer is turning to corrective measures
2 years ago89 Comments
I thought The Game Awards was a surprisingly great show
opinion
10
I thought The Game Awards was a surprisingly great show
HIT POINTS: While the usual caveats apply, I ended the stream with a smile firmly fixed on my face
3 years ago10 Comments
Stadia died like Hemingway went bankrupt: gradually, then suddenly.
opinion
5
Stadia died like Hemingway went bankrupt: gradually, then suddenly.
Hit Points: Where did it go wrong? In every single way apart from the tech, as far as I can tell
4 years ago5 Comments
I want E3 back, but does Sony, Activision, or even Microsoft?
opinion
14
I want E3 back, but does Sony, Activision, or even Microsoft?
Hit Points: Convincing big publishers is the greatest challenge facing E3's new custodian
4 years ago14 Comments
My most important Summer Game Fest takeaway: what was going on with Geoff Keighley’s jacket?
opinion
2
My most important Summer Game Fest takeaway: what was going on with Geoff Keighley’s jacket?
I could barely concentrate on video games during the deeply strange fashion show
4 years ago2 Comments
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Banjo-Kazooie PC port ‘decomp’ developer says AI-generated PC ports are ‘a race to the bottom’ and ‘disrespectful’
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Dan Houser still hasn’t seen GTA 6: ‘I will try and avoid it’
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Explore VGC Reviews
Gears of War E-Day campaign review: An absolute blast, even if it focuses on commotion over emotion
Gears of War E-Day campaign review: An absolute blast, even if it focuses on commotion over emotion
The Coalition's latest falls short with the story, but delivers great action by the (gun) barrel load
Halloween the Game single-player review: Is there enough here for solo players?
Halloween the Game single-player review: Is there enough here for solo players?
Illfonic's latest multiplayer horror game has a single-player mode, but is it as well-executed as Michael Myers' victims?
Palworld 1.0 review: A patently pleasing adventure held back by busywork
Palworld 1.0 review: A patently pleasing adventure held back by busywork
Palworld 1.0 is more than a subversive joke, and has ideas that its inspirations should take note of
Marvel’s Wolverine Review: Uninspired gameplay leaves Logan feeling declawed despite a strong narrative
3
Marvel’s Wolverine Review: Uninspired gameplay leaves Logan feeling declawed despite a strong narrative
Insomniac's latest is a visual stunner, but the gameplay doesn't measure up

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